<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss'><id>tag:blogger.com,1999:blog-7289674519023690495</id><updated>2009-12-25T15:19:40.096+01:00</updated><title type='text'>bugger's bugging blog</title><subtitle type='html'>bugger's blog, reviews, critiques, everyday things</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://buggersbugging.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default?orderby=updated'/><link rel='alternate' type='text/html' href='http://buggersbugging.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>bugger</name><uri>http://www.blogger.com/profile/16374971543448646421</uri><email>noreply@blogger.com</email></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>21</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-7289674519023690495.post-1242290529624029192</id><published>2008-11-20T12:00:00.001+01:00</published><updated>2008-11-20T12:00:00.747+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='call of duty 5'/><category scheme='http://www.blogger.com/atom/ns#' term='critique'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><title type='text'>Beyond Duty</title><summary type='text'>Well, Call of Duty 5: World at War was quite a mixed bag for me. It did turn out to be immersive, but at the same time, it still has quite many things that need work.A quick rundown for those who didn't play with this one: it was developed by  Treyarch instead of Infinity Ward. It takes us yet-again into the battles of World War II., on Allied and Russian side.Graphicswise, I can't really have a </summary><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7289674519023690495&amp;postID=1242290529624029192' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/1242290529624029192'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/1242290529624029192'/><link rel='alternate' type='text/html' href='http://buggersbugging.blogspot.com/2008/11/beyond-duty.html' title='Beyond Duty'/><author><name>bugger</name><uri>http://www.blogger.com/profile/16374971543448646421</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='09606887854743113429'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7289674519023690495.post-9081345717813285886</id><published>2008-11-19T15:35:00.001+01:00</published><updated>2008-11-19T15:35:00.756+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='critique'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='Stalker: Clear Sky'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><title type='text'>Clouded skies</title><summary type='text'>Yes, S.T.A.L.K.E.R.: Clear Sky is not that new, but I did not have an opportunity to play it till now. I have really mixed feelings about it. While it does have more than necessary old maps, it did have some fun elements, but it definitely is NOT a complete new game, maybe not even an expansion.GraphicsWith the .06 patch, DX10.1 was introduced. It looks surprisingly well on a HD4850, but is </summary><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7289674519023690495&amp;postID=9081345717813285886' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/9081345717813285886'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/9081345717813285886'/><link rel='alternate' type='text/html' href='http://buggersbugging.blogspot.com/2008/11/clouded-skies.html' title='Clouded skies'/><author><name>bugger</name><uri>http://www.blogger.com/profile/16374971543448646421</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='09606887854743113429'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_K96FZGtsWVs/SSQiAQBnLfI/AAAAAAAAEDM/WajvdfcKizY/s72-c/ss_nagi_11-19-08_12-37-51_%28limansk%29.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7289674519023690495.post-1497779413929908023</id><published>2008-10-12T14:50:00.006+02:00</published><updated>2008-11-12T00:42:43.625+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='area 51'/><category scheme='http://www.blogger.com/atom/ns#' term='critique'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><title type='text'>Greys have blood too, you know</title><summary type='text'>Sooo, lately there has been a surge of freely playable full games. Not "the absolute most popular" of their time, but nevertheless, good ones. One of these was Area 51. The basic story is the usual: bad aliens come, some conspiracy, kill'em all. Apart from this, its a good game, with goo story for an FPS, it runs very well even on average or below-average PCs. Even if it wouldn't be free, it </summary><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7289674519023690495&amp;postID=1497779413929908023' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/1497779413929908023'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/1497779413929908023'/><link rel='alternate' type='text/html' href='http://buggersbugging.blogspot.com/2008/10/greys-have-blood-too-you-know.html' title='Greys have blood too, you know'/><author><name>bugger</name><uri>http://www.blogger.com/profile/16374971543448646421</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='09606887854743113429'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7289674519023690495.post-6285696221811110552</id><published>2008-10-26T20:00:00.001+01:00</published><updated>2008-10-26T20:00:01.001+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='game'/><title type='text'>Platinum Generation</title><summary type='text'>I thought I should mention a pleasant surprise I got while playing around with steam the other day. I have a first-gen Half Life: Generation Pack from old, so old, in fact, that Half Life: Blue Shift didn't come with it. This greatly annoyed me at the time, and continued to do so until this other day.I thought: "what the hell, I'll activate this also on steam!" It's not a requirement or anything,</summary><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7289674519023690495&amp;postID=6285696221811110552' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/6285696221811110552'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/6285696221811110552'/><link rel='alternate' type='text/html' href='http://buggersbugging.blogspot.com/2008/10/platinum-generation.html' title='Platinum Generation'/><author><name>bugger</name><uri>http://www.blogger.com/profile/16374971543448646421</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='09606887854743113429'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7289674519023690495.post-3707629344868186980</id><published>2008-10-25T20:00:00.002+02:00</published><updated>2008-10-25T20:22:58.561+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='far cry 2'/><category scheme='http://www.blogger.com/atom/ns#' term='critique'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><category scheme='http://www.blogger.com/atom/ns#' term='first look'/><title type='text'>Skin is the new Kevlar!</title><summary type='text'>Yep, its time to mince Far Cry 2 apart. To sum up, it does not live up to the f(l)ame. It is undeniably beautiful, but tedious, infuriating and boring as well. Plus, it gave me a headache due to the (yet again) faulty widescreen implementation. GraphicsThe game is run by the new Dunia engine. I do not kid that I didn't have so much fun watching sunset/sunrise in any other game. The storms are </summary><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7289674519023690495&amp;postID=3707629344868186980' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/3707629344868186980'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/3707629344868186980'/><link rel='alternate' type='text/html' href='http://buggersbugging.blogspot.com/2008/10/skin-is-new-kevlar.html' title='Skin is the new Kevlar!'/><author><name>bugger</name><uri>http://www.blogger.com/profile/16374971543448646421</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='09606887854743113429'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7289674519023690495.post-8914805331317235335</id><published>2008-07-29T21:22:00.006+02:00</published><updated>2008-07-29T21:51:59.110+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='space siege'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><category scheme='http://www.blogger.com/atom/ns#' term='first look'/><title type='text'>Dungeoncrawling in SPACE!</title><summary type='text'>Just today, Gas Powered Games released their next in line for the Dungeon Siege series. The new thing: they moved it into space, hence the title "Space Siege".Well, I started expecting more or less the same controls and actions as in Dungeon Siege II. My bad. It's more like a 90% new game than a successor. And 10% RPG at that, if we take DS to be 40%. I wouldn't call it outright TPS, but its </summary><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7289674519023690495&amp;postID=8914805331317235335' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/8914805331317235335'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/8914805331317235335'/><link rel='alternate' type='text/html' href='http://buggersbugging.blogspot.com/2008/07/dungeoncrawling-in-space.html' title='Dungeoncrawling in SPACE!'/><author><name>bugger</name><uri>http://www.blogger.com/profile/16374971543448646421</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='09606887854743113429'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7289674519023690495.post-1113433200385831886</id><published>2008-07-29T21:15:00.000+02:00</published><updated>2008-07-29T21:50:15.970+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='mass effect'/><category scheme='http://www.blogger.com/atom/ns#' term='critique'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><title type='text'>Massive storyline</title><summary type='text'>So, Mass Effect. Yes, the one with the oh-my-god-full-sex-scene engineered shocks and all its variations. Quite a good game actually, not perfect, but still there.The GoodWell, no one can deny that ME is -in more than one way- a milestone.Graphics is just exquisite. That is, if you have a halfway decent machine and set it to max. What I saw detail in NPC heads of Crysis, I see it everywhere in ME</summary><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7289674519023690495&amp;postID=1113433200385831886' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/1113433200385831886'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/1113433200385831886'/><link rel='alternate' type='text/html' href='http://buggersbugging.blogspot.com/2008/07/massive-storyline.html' title='Massive storyline'/><author><name>bugger</name><uri>http://www.blogger.com/profile/16374971543448646421</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='09606887854743113429'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7289674519023690495.post-7240798164027231853</id><published>2008-03-27T21:41:00.004+01:00</published><updated>2008-07-03T16:22:03.457+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='M1400'/><category scheme='http://www.blogger.com/atom/ns#' term='notebook'/><category scheme='http://www.blogger.com/atom/ns#' term='tablet'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>Moving along....</title><summary type='text'>So, the promised review of the Motion Computing M1400. As already stated, it was introduced in 2004, the same year I bought my ASUS M6800Ne notebook, so I'll go ahead and make some comparisons to that and to notebooks today as well.First, the looks. My first initial impression of the naked tablet was that of an overgrown PDA: the controls on the chassis are almost exactly the same. It has neutral</summary><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7289674519023690495&amp;postID=7240798164027231853' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/7240798164027231853'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/7240798164027231853'/><link rel='alternate' type='text/html' href='http://buggersbugging.blogspot.com/2008/03/moving-along.html' title='Moving along....'/><author><name>bugger</name><uri>http://www.blogger.com/profile/16374971543448646421</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='09606887854743113429'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7289674519023690495.post-6028079586330838213</id><published>2008-03-27T21:36:00.008+01:00</published><updated>2008-07-03T16:21:18.339+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='M1400'/><category scheme='http://www.blogger.com/atom/ns#' term='notebook'/><category scheme='http://www.blogger.com/atom/ns#' term='tablet'/><category scheme='http://www.blogger.com/atom/ns#' term='first look'/><title type='text'>Sketching along....</title><summary type='text'>A couple days ago I managed to acquire a used tablet PC: Motion Computing M1400. Tipical slate-type tablet, with all the nuances, errors and advantages of its kind. I'll post a detailed review of this 2004 monster in a few days/weeks...Here it is, sorry for being about a month late!</summary><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7289674519023690495&amp;postID=6028079586330838213' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/6028079586330838213'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/6028079586330838213'/><link rel='alternate' type='text/html' href='http://buggersbugging.blogspot.com/2008/03/sketching-along.html' title='Sketching along....'/><author><name>bugger</name><uri>http://www.blogger.com/profile/16374971543448646421</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='09606887854743113429'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7289674519023690495.post-4265667232282674925</id><published>2008-03-02T12:57:00.003+01:00</published><updated>2008-07-03T16:19:52.523+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Assassin&apos;s Creed'/><category scheme='http://www.blogger.com/atom/ns#' term='critique'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><title type='text'>Legacy of a Killer</title><summary type='text'>Assassin's Creed was a game that I eagerly waited from the time the first shots/videos were released. I liked the Hitman series, and was enthralled by the medieval setting and the visual/audio quality. Of course, I was sceptic at first, suspecting a bullshot, but it proved to be false in the long run. While it looked revolutionary at that time, so did Crysis, and it didn't save it from being </summary><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7289674519023690495&amp;postID=4265667232282674925' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/4265667232282674925'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/4265667232282674925'/><link rel='alternate' type='text/html' href='http://buggersbugging.blogspot.com/2008/03/legacy-of-killer.html' title='Legacy of a Killer'/><author><name>bugger</name><uri>http://www.blogger.com/profile/16374971543448646421</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='09606887854743113429'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7289674519023690495.post-7361000010570246462</id><published>2008-04-27T01:05:00.007+02:00</published><updated>2008-07-03T16:19:14.684+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='turning point fall of liberty'/><category scheme='http://www.blogger.com/atom/ns#' term='critique'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><title type='text'>Fall of Alternate</title><summary type='text'>I installed this game out of need-to-play... I wanted to play something, as I already finished those I had on, and this was the closest.... Well, on some level I wish I haven't. The reviews spoke truth unfortunately.The basic story is a good one. An alternate WWII, where there was no Churchill to save England. There is some good commentary on that 5-or-so cinematic, adding some atmosphere. The </summary><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7289674519023690495&amp;postID=7361000010570246462' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/7361000010570246462'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/7361000010570246462'/><link rel='alternate' type='text/html' href='http://buggersbugging.blogspot.com/2008/04/fall-of-alternate.html' title='Fall of Alternate'/><author><name>bugger</name><uri>http://www.blogger.com/profile/16374971543448646421</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='09606887854743113429'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7289674519023690495.post-8858013707583569295</id><published>2008-02-17T19:52:00.009+01:00</published><updated>2008-07-03T16:18:43.237+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='játék'/><category scheme='http://www.blogger.com/atom/ns#' term='hard to be a god'/><category scheme='http://www.blogger.com/atom/ns#' term='kritika'/><category scheme='http://www.blogger.com/atom/ns#' term='critique'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><title type='text'>Hard to be a God, part 2</title><summary type='text'>And it's even harder to get a good game. Little nuances can easily kill gameplay, challenge or story. Unfortunately, there are plenty of those annoying bugs left in the final game that plagued the demo, in fact, I didn't find one that was fixed. After watching the end credits, it got clear, why: only one tester was listed. Way too few.On a related topic, first english post.I played it to the end,</summary><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7289674519023690495&amp;postID=8858013707583569295' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/8858013707583569295'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/8858013707583569295'/><link rel='alternate' type='text/html' href='http://buggersbugging.blogspot.com/2008/02/hard-to-be-god-part-2.html' title='Hard to be a God, part 2'/><author><name>bugger</name><uri>http://www.blogger.com/profile/16374971543448646421</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='09606887854743113429'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7289674519023690495.post-3234306708838722840</id><published>2008-07-03T15:07:00.004+02:00</published><updated>2008-07-03T15:35:56.075+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='rainbow six vegas 2'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><title type='text'>Two Rainbows in the Sky</title><summary type='text'>As I did play with the first installment of  the series I was curious to the fixes and  the storyline this would likely include in this. Especially because the first game  was quite full of bugs and didn't quite close that story to my satisfaction. Well, they fixed the bugs that lead to numerous crashes, but made it up with including a truckload of scripting bugs and some annoying audio bugs. </summary><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7289674519023690495&amp;postID=3234306708838722840' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/3234306708838722840'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/3234306708838722840'/><link rel='alternate' type='text/html' href='http://buggersbugging.blogspot.com/2008/07/two-rainbows-in-sky.html' title='Two Rainbows in the Sky'/><author><name>bugger</name><uri>http://www.blogger.com/profile/16374971543448646421</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='09606887854743113429'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7289674519023690495.post-5305373885595908217</id><published>2008-07-03T15:11:00.004+02:00</published><updated>2008-07-03T15:35:00.399+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='M1400'/><category scheme='http://www.blogger.com/atom/ns#' term='vista'/><category scheme='http://www.blogger.com/atom/ns#' term='tablet'/><category scheme='http://www.blogger.com/atom/ns#' term='windows'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>The Belated Tablet Review</title><summary type='text'>So I promised to write a full review about my then-new tablet... months passed and I got quite some learning experience from it in both ways.Noise: virtually none. The tablet has no built-in fans  whatsoever for cooling. Only  some grills for hot air. Because of this, the only sound you can  actually hear is that of the HDD. The downside is  that thus the unit gets quite hot, but not dangerously </summary><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7289674519023690495&amp;postID=5305373885595908217' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/5305373885595908217'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/5305373885595908217'/><link rel='alternate' type='text/html' href='http://buggersbugging.blogspot.com/2008/07/belated-tablet-review.html' title='The Belated Tablet Review'/><author><name>bugger</name><uri>http://www.blogger.com/profile/16374971543448646421</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='09606887854743113429'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7289674519023690495.post-588869423086935869</id><published>2008-01-09T22:44:00.000+01:00</published><updated>2008-01-10T11:06:38.698+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='játék'/><category scheme='http://www.blogger.com/atom/ns#' term='első benyomás'/><category scheme='http://www.blogger.com/atom/ns#' term='hard to be a god'/><category scheme='http://www.blogger.com/atom/ns#' term='kritika'/><title type='text'>It's hard to be a good game</title><summary type='text'>Pár napja jött ki a "It's hard to be a God" demója. Aki nem ismerné, egy középkori (nem fantasy, semmi varázslat nincs benne, csak technika) és scifi elemeket vegyítő világban (alkotói ugyanazok a Sturgatsky testvérek, akinek többek között a STALKER háttérvilágát is köszönhetjük) kell ármánykodás, politika és felelősség között vergődnie az egyszeri játékosnak.Először is, a történetről és </summary><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7289674519023690495&amp;postID=588869423086935869' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/588869423086935869'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/588869423086935869'/><link rel='alternate' type='text/html' href='http://buggersbugging.blogspot.com/2008/01/its-hard-to-be-good-game.html' title='It&apos;s hard to be a good game'/><author><name>bugger</name><uri>http://www.blogger.com/profile/16374971543448646421</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='09606887854743113429'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7289674519023690495.post-8077567403042178162</id><published>2007-12-27T01:08:00.000+01:00</published><updated>2007-12-27T03:10:20.362+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='játék'/><category scheme='http://www.blogger.com/atom/ns#' term='software'/><category scheme='http://www.blogger.com/atom/ns#' term='kritika'/><title type='text'>Cod4 - vissza a jövőbe</title><summary type='text'>A Call of Dutry negyedik részében végre-valahára (már nekem, másnak más lehet az ízlése) vége szakadt a sorozat Világháborús voltának, egy modern háborúba csöppen az ember.A játéknak csak az egyjátékos részét próbáltam ki, amit írok, arról szól. Ki gondolna rá, hogy pont a közelkelet és az összeomló oroszhon lenne célkeresztben? Történet standard, bár történik egy-két dolog, amit eddig szinte </summary><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7289674519023690495&amp;postID=8077567403042178162' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/8077567403042178162'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/8077567403042178162'/><link rel='alternate' type='text/html' href='http://buggersbugging.blogspot.com/2007/12/cod4-vissza-jvbe.html' title='Cod4 - vissza a jövőbe'/><author><name>bugger</name><uri>http://www.blogger.com/profile/16374971543448646421</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='09606887854743113429'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7289674519023690495.post-3910062925505092522</id><published>2007-11-23T03:24:00.000+01:00</published><updated>2007-11-24T01:03:05.167+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='játék'/><category scheme='http://www.blogger.com/atom/ns#' term='első benyomás'/><category scheme='http://www.blogger.com/atom/ns#' term='kane and lynch'/><title type='text'>Három óra egy pszichopatával</title><summary type='text'>Mozgalmasan záródik a mai estém.... 3 óra a Kane &amp; Lynch nevű remekbeszabott TPS akciójátékkal. Hitman alkotóitól való darab, de az akciójátékok teljesen másik oldaláról: itt nem az észrevétlen bérgyilkosságon van a hangsúly, hanem a túlélésen, sok tucatnyi rendőr és más ellenség ellen. Az előtörténettel nem nyaggatnék senkit, azt fél perc Google után többféle tálalásban is megtalálja az ember.A </summary><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7289674519023690495&amp;postID=3910062925505092522' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/3910062925505092522'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/3910062925505092522'/><link rel='alternate' type='text/html' href='http://buggersbugging.blogspot.com/2007/11/hrom-ra-egy-pszichopatval.html' title='Három óra egy pszichopatával'/><author><name>bugger</name><uri>http://www.blogger.com/profile/16374971543448646421</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='09606887854743113429'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7289674519023690495.post-2231388357999639320</id><published>2007-11-22T17:43:00.000+01:00</published><updated>2007-11-24T01:02:17.966+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='játék'/><category scheme='http://www.blogger.com/atom/ns#' term='kritika'/><category scheme='http://www.blogger.com/atom/ns#' term='hellgate'/><title type='text'>Hellgate: London - béta MMO a dobozban?</title><summary type='text'>Először is leszögezném, hogy már a zárt bétateszt alatt volt "szerencsém" megismerni a játékot. A játék egyjátékos részének már a rég a végén tartok, 1-2 pálya van hátra, tehát ismerem eléggé. Mivel a béták MMO-ként futottak, kezdjük ezzel a felével.Azt hinné az ember, hogy attól, hogy a fejlesztők magja a Blizzardtól lécelt le, tudják az alapvető elvárásokat MMOk terén, főleg, hogy fizetős </summary><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7289674519023690495&amp;postID=2231388357999639320' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/2231388357999639320'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/2231388357999639320'/><link rel='alternate' type='text/html' href='http://buggersbugging.blogspot.com/2007/11/hellgate-london-bta-mmo-dobozban.html' title='Hellgate: London - béta MMO a dobozban?'/><author><name>bugger</name><uri>http://www.blogger.com/profile/16374971543448646421</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='09606887854743113429'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7289674519023690495.post-8133577599162425955</id><published>2007-11-22T01:55:00.001+01:00</published><updated>2007-11-24T01:00:59.201+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Vetítés'/><category scheme='http://www.blogger.com/atom/ns#' term='Szervezés'/><category scheme='http://www.blogger.com/atom/ns#' term='AnimeCon'/><category scheme='http://www.blogger.com/atom/ns#' term='AMV'/><category scheme='http://www.blogger.com/atom/ns#' term='zene'/><title type='text'>AMV vetítés, közelebbről</title><summary type='text'>AMV egymagában   Mire is kell ügyelni egy AMV vetítés szervezésekor? Tetsszen a nézőknek, minél többek tetszik, minél jobban, annál jobb. Ne unják el magukat, és talán legyen valami újdonság, de ne túl sok, mert lehet, hogy rosszul fogadják. A vetítés hangulata ne ugráljon, maximum inkább hullámozzon.  Igen, ezek mindegyike magától értetődőnek hangzik. Ami nem annyira magától értetődő, az az, </summary><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7289674519023690495&amp;postID=8133577599162425955' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/8133577599162425955'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/8133577599162425955'/><link rel='alternate' type='text/html' href='http://buggersbugging.blogspot.com/2007/11/amv-vetts-kzelebbrl.html' title='AMV vetítés, közelebbről'/><author><name>bugger</name><uri>http://www.blogger.com/profile/16374971543448646421</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='09606887854743113429'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7289674519023690495.post-7251673358515190342</id><published>2007-11-22T01:31:00.000+01:00</published><updated>2007-11-24T00:43:31.549+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='witcher'/><category scheme='http://www.blogger.com/atom/ns#' term='játék'/><category scheme='http://www.blogger.com/atom/ns#' term='zene'/><category scheme='http://www.blogger.com/atom/ns#' term='kritika'/><title type='text'>Witcher Gyűjtői - 12 ezernyi micsoda</title><summary type='text'>CCa másfél hetes csúszással végre megérkezett, és az előrendent csomagból maradt is nekem. Eredmény: 3 lemez, 3 kiskönyv, egy kétoldalas térkép, egy magához nagyon ragaszkodó szép nagy doboz, (elbénáztam a dobozzal cca 5 percig, amíg ki tudtam nyitni... kissé nehezen járt, viszont minőségi darab, ebből is látszik!) és az előrendelői póló! Képeket majd később felrakok...Ebben is, mint majdnem </summary><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7289674519023690495&amp;postID=7251673358515190342' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/7251673358515190342'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/7251673358515190342'/><link rel='alternate' type='text/html' href='http://buggersbugging.blogspot.com/2007/11/witcher-ce-12-ezernyi-micsoda.html' title='Witcher Gyűjtői - 12 ezernyi micsoda'/><author><name>bugger</name><uri>http://www.blogger.com/profile/16374971543448646421</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='09606887854743113429'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7289674519023690495.post-6748170933395356156</id><published>2007-11-22T13:54:00.000+01:00</published><updated>2007-11-24T00:41:58.704+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='intel'/><category scheme='http://www.blogger.com/atom/ns#' term='notebook'/><category scheme='http://www.blogger.com/atom/ns#' term='NHC'/><category scheme='http://www.blogger.com/atom/ns#' term='software'/><category scheme='http://www.blogger.com/atom/ns#' term='windows'/><title type='text'>NHC - minden intel-agyú notiba!</title><summary type='text'>Már minimum egy éve szemeztem vele, de csak most vettem rá magam, hogy fel is telepítsem, eddig tartottam attól, hogy valami bug folytán instabillá válna a notim. Szerencsére nem ez a helyzet, sőt.Mi is ez? Az a része, ami engem érdekelt, viszonylag pici: végre tápról is használja a gép a cpu órajelének lekorlátozását! Ennyi, ez kellett nekem, végre nem kapcsol be nagy fordulatszámon az a fránya </summary><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7289674519023690495&amp;postID=6748170933395356156' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/6748170933395356156'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7289674519023690495/posts/default/6748170933395356156'/><link rel='alternate' type='text/html' href='http://buggersbugging.blogspot.com/2007/11/nhc-minden-intel-agy-notiba.html' title='NHC - minden intel-agyú notiba!'/><author><name>bugger</name><uri>http://www.blogger.com/profile/16374971543448646421</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='09606887854743113429'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry></feed>